The Argent Tournament was bundled with the Trial of the Crusader/Grand Crusader instances.
In theory, the total package is pretty decent: train up your vehicle fighting skills and challenge other players (or computer scripts) and even win some epics in the arena "dungeon".
First, I think the event is totally in the wrong environment. The tournament grounds should have been set in either the Eastern or Western Kingdoms in a green, wooded area with some streams and a pond or two. I know, I know, it is a personal opinion on taste and art, but there it is.
Second, the time Blizzard intends for you to spend earning rewards is a cheat. This is a solo gamers oasis. You are expected to level up to 80 then spend the following twelve months (or so) earning seals for expensive rewards.
The first time you earn Champion rank with a faction, you receive a bonus of ten seals. Then you can do three daily quests for the remainder of the seals you "need". It takes five days to reach champion with a faction, but you only get the bonus with the first faction. There are six or seven factions, however.
So, if you want a tabard and a flying mount, you must earn 200 seals. 200/3= 66.6 days of grinding the same three quests. Want an epic two-hand sword? Another 25 seals, please. How about a fancy ground mount? 100 seals, please.
Sixty-seven days of grinding for a mount and a tabard? From only three quests? Apparently there are some other ways of getting seals: I think I read some bosses drop them and/or you can trade in some badges for them. But that means raid grinding in addition to your daily grinding.
How about sixty-seven days worth of solo questing and dungeons rather than this crap of a failure?
Just because it is called an MMO does not mean everyone wants to be forced into group content. The multiplayer aspect should be just as optional as anything else.
I've been cheated of my time by grinding this event.
"You don't have to do it if you don't like it!" Shut up.
Not just one Overton window
17 hours ago
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