This is actually a fun venture. I wish the payoff was a little better, but I'm sure the developers would argue that they actually want you to work for your rewards, thus they nerfed the Magtheridon rewards when people found out that he was a great way to make oodles of gold.
Anyway, I have a gripe. Yes, I do.
I shouldn't have to be in a raid to solo an old raid instance.
I don't care about what the intent is, or anything that raiders or fanbois think is logical. If I'm the only one on in my guild at 3am and I want to solo an old, obsolete raid instance, I shouldn't have to wait until 6-8am for more guildies to come online just so I can ask them to make a raid with me just long enough for me to enter the instance.
THAT is what doesn't make sense.
The alternative, of course, is to either make sure no one solos old raids altogether, or to unlock them from solo play.
If the problem is that crafty players might find a way to take advantage of a current level dungeon and profit from it, then fix THAT. If all they have to do is get someone to make a fake raid with them, then why have the lock in place at all?
And I'm going to be honest. Sure I would like to finally experience some of those old stories, but I also want to farm some of these places as an alternative to grinding elementals or playing the auction house.
But I had fun doing the ones that I did. Found out I'm not ready for level 80 dungeons yet, but I can wait.
Columbus DID discover the New World
48 minutes ago